Star Trek: Ishmael
S - | Ep - | 1985/05/01 |
Novel | 256 min | |
Spock is aboard a Klingon ship when it travels back in time to Seattle in 1867. He discovers a Klingon plot to destroy the United Federation of Planets by assassinating an ancestor of his mother, a prominent local businessman who will later be instrumental in repelling an invasion by the alien Karsids. Spock travels back to the time and place of Here Come the Brides, a 1968-70 ABC television series loosely based upon Asa Mercer's efforts to bring civilization to 1860s Seattle by importing the marriageable Mercer Girls from the war-ravaged East Coast of the United States. The show's premise was that eldest brother Jason Bolt bet his entire logging operation that he could persuade one hundred marriageable ladies to come to Seattle, and that all of them would be married or engaged within one year. Much of the dramatic and comic tension revolved around the efforts of their benefactor Aaron Stemple to thwart the deal and take control of the Bolts' holdings. Spock discovers a Klingon plot to destroy the Federation by killing Aaron Stemple before Stemple could thwart an attempted 19th-century alien invasion of Earth. During most of the story, Spock has lost his memory and is cared for by Stemple, who passes him off as his nephew "Ishmael" and helps him hide his alien origins. Spock identifies one of the women in the story as likely to be one of his ancestors (on his mother's side).
Star Trek: New Voyages
World Enough and Time
S 1 | Ep 3 | 2007/08/23 |
Web Series Episode | 50 min TV-PG | |
ACT ADV SF | USA |
During an emergency transport, Sulu returns 30 years older than when he left and with his daughter. (future self and daughter visit)
Star Trek: The Entropy Effect
S - | Ep - | 1981/06/ |
Novel | 224 min | |
A novel by Vonda N. McIntyre set in the fictional Star Trek Universe. It was originally published in 1981 by Pocket Books and is the second in its long-running series of Star Trek novels (and the first original novel in that series; the first of the series is the novelization of Star Trek: The Motion Picture). It is also the first source to give Sulu and Uhura first names later made canon, Hikaru (in Star Trek VI: The Undiscovered Country) and Nyota (in Star Trek).
Star Vs. The Forces of Evil
Freeze Day
S 1 | Ep 9 | 2015/07/27 |
TV Series Episode | 22 min TV-Y7 | |
ADV COM | USA |
Star must travel to the Plains of Time to convince Father Time to get back on his time wheel. (freezes time throughout the universe)
The Star Wagon
S - | Ep - | 1966/10/21 |
TV Movie | 150 min | |
COM | USA |
In middle age, inventor Stephen Minch is happy enough with his life, despite the fact that he has never risen to prominence even though his innovations have made others rich. His wife Martha, however, resents his lack of drive, his complacency, his willingness to live hand-to-mouth, and his ever-present and ever-annoying sidekick Hanus Wicks. Confronted by the evidence of Martha's years-long regret over how their lives together have turned out, Stephen decides to use his newest invention to repair her unhappiness. The new invention: a time machine. Filmed stage play.
Star Wars Droids: The Jawa Adventure
S - | Ep - | |
Short | - min | |
Star Wreck V: Lost Contact
S - | Ep - | |
Video Short | - min X | |
Starcrash
1979/03/09 | ||
Film | 92 min PG | |
ACT ADV FAN | Italy |
An outlaw smuggler and her alien companion are recruited by the Emperor of the Galaxy to rescue his son and destroy a secret weapon by the evil Count Zarth Arn.
Stargate
1994/10/28 | ||
Film | 121 min PG-13 | |
ACT ADV SF |
An interstellar teleportation device, found in Egypt, leads to a planet with humans resembling ancient Egyptians who worship the god Ra. In 1928, in Egypt, a strange device is found by an expedition. In the present days, the outcast linguist Dr. Daniel Jackson is invited by a mysterious woman to decipher an ancient hieroglyph in a military facility. Soon he finds that the device was developed by an advanced civilization and opens a portal to teletransport to another planet. Dr. Jackson is invited to join a military team under the command of Colonel Jonathan 'Jack' O'Neil that will explore the new world. They find a land that recalls Egypt and humans in a primitive culture that worship and are slaves to Ra, the God of the Sun. But soon they discover the secret of the mysterious "stargate".
Stargate Atlantis
Before I Sleep
S 1 | Ep 14 | 2005/02/18 |
TV Series Episode | 55 min TV-PG | |
ACT DRA SF |
It's Elizabeth's birthday and she gets a very special gift: a woman who has been in stasis in an Atlantis' laboratory for 10,000 years and is actually herself. Wikipedia: While exploring Atlantis, the team stumbles upon a stasis unit holding a very old woman. She claims to be Dr. Weir, and the DNA scans confirm it. But how can that be?
Stargate Atlantis
The Last Man
S 4 | Ep 20 | 2008/03/07 |
TV Series Episode | 45 min TV-PG | |
ACT DRA SF |
After yet another fruitless search for the missing Teyla, Sheppard returns to Atlantis, only to find it deserted. Worse yet, the city isn't just abnormally hot, but the entire ocean has completely dried up, leaving a sandy desert! Sheppard then finds a hologram of an aged Dr. McKay, telling him that a solar flare had sent him 48,000 years into the future. Once he learns the demise of Atlantis and everyone on it, and worse yet that the sun in the solar system is dying and he won't survive there much longer, he and the holographic McKay must find a way to send Sheppard home and potentially change all of this. Wikipedia: John Sheppard is sent 48000 years into the future and stranded in the abandoned city of Atlantis. More IMDB below An exhausted Lt. Col. John Sheppard returns to Atlantis from searching for Teyla only to find it abandoned and in darkness. He also finds that the city is no longer floating on an ocean but is resting a on a dry bed, surrounded by sand dunes. There is however one source of information available to him: the holographic image of a now elderly Dr. Rodney McKay who explains that as Sheppard was using the gate to return to Atlantis, a solar flare caused a malfunction that has hurled him 48,000 years into the future. McKay tells him what happened to everyone after he failed to return and for the most part, it's not good news. McKay himself spent the rest of his life trying to find a way to change the time line and making sure Sheppard not only gets this message but ensuring he can return to his own time period.
Stargate SG-1
The Gamekeeper
S 2 | Ep 4 | 1998/07/17 |
TV Series Episode | 44 min TV-14 | |
ACT ADV DRA SF | USA |
Exploring a strange and beautiful garden, SG1 comes across a dome containing a race that are connected to machines. The team are captured by the machines and rendered unconscious, but awake to find themselves reliving pivotal moments of their lives, over and over again. Then they discover it is virtual reality and a mysterious keeper appears to persuade them to try different outcomes for the moments. But can the team escape his clutches, when they don't know what is real and what is not? - Written by Anonymous SG-1 arrives on a beautiful planet, like a giant garden, only nobody seems to live there, except inside a giant dome-shaped structure, where everything is artificial and machine-controlled, the only humanoid inhabitants are locked, apparently unconscious, inside machines which tap into their bodies. Before they can properly investigate, the machines' metallic tentacles catch them and lock into their own minds and bodies. Teal'c awakes with Jack in a recreation of his traumatic mission in East Germany, when O'Neill and Captain Charles Kawalsky's team failed with fatal results, and as soon as the same tragic end has been reached it starts again. Similarly, Sam awakes with Daniel Jackson in the New York Museum where and when his parents, archaeologists Melburn and Claire Jackson, were crushed to death while setting up an Egyptian exposition, and as a five-year old in their eyes unable to prevent their death, again restarting the nightmare. As soon as each pair realizes to be in a time-loop and wants out, the same figure appears, calling himself the Keeper of the dome and everything that is, was and can be, enthusiastically recommending they further 'enjoy' the possibilities to live variations of those grand moments, and soon they also notice a series of silent figures in robes like the keeper. Now they refuse to 'play anymore' and wake up, released by the machines and return trough the star-gate, but find general Hammond as insistent they immediately return to the planet that Jack concludes it's not really him, and indeed... - Written by KGF Vissers The SG-1 team visit a planet that has a large geodesic dome. Inside, they find humans in containers the purpose of which is not clear to them. Soon, all four members of the team are drawn into the same machines with Jack and Teal'c awakening in a strange place. Jack knows that the reality they find themselves in cannot be real as it's a re-creation of a mission he went on in 1982. Sam and Daniel meanwhile awaken in the New York Museum of Art where Daniel sees his parents killed while setting up a new exhibition. What they learn is that the moment can be relived over and over again and they have the ability to change the outcome. The Keeper, who controls their environment, encourages them to find happier solutions to the events in their lives they had always hoped to re-do. It's an enticing prospect but Jack and Daniel refuse to play The Keeper's game. - Written by garykmcd SG-1 visits a world and finds itself in a large beautiful garden, but then they find out that all people on the world are tied to some machines. Suddenly the team members are captured by empty machines and they find themselves in other places. Colonel Jack O'Neill and Teal'c are in a wooded area to meet other human soldiers from Earth, including Charles Kawalsky, who died one year ago. O'Neill recognizes this as the time of an undercover mission in East Germany, 1982, where Kawalsky died. The soldiers act as Teal'c is one of them, calling him "Thomas". Think that they might have traveled through time, O'Neil again go through the mission fixing their first mistake, but all goes wrong and the mission re-starts again from the beginning. O'Neill isn't able to change the outcome after several tries. Dr. Daniel Jackson and Captain Samantha Carter find themselves in a museum when his parents were killed by falling stones. He also fails several times trying to change the event. O'Neill and Teal'c they are visited by a strange man called the "Keeper", who offers them the possibility to change the past - be it only in a simulation - and also tells Daniel and Carter same. All SG-1 members then refuse to take part in this simulations anymore. The Keeper reunites the team members and tells them 1000 years ago a chemical disaster took place destroying this world. The whole civilizations entered stasis, and now want more scenarios for their virtual world. As Teal'c's and Carter's brain can't be accessed, the Keeper lets them take part in the simulations of their friends. (Jaffa are apparently immune to the process and Sam's mind has been altered by Jolinar of Malkshur). Many people (inhabitants of the virtual world) listen to the conversation and react when they hear that the outside world has recovered. The Keeper sends them away and appears to let SG-1 go free. Returning to Earth, they are checked in the infirmary and report to Major General George S. Hammond. He tells them to go back for more information about this virtual world, which would have them hooked up to the machines again. This is uncharacteristic behavior for Hammond, leading SG-1 to conclude that they are still in the VR. O'Neill attacks the General who orders them to be arrested. In the cell they are visited by Kawalsky who tells them to simply should stay the VR. SG-1 escapes, meets the residents of the VR, who inquire about the outside world. They tell of a beautiful garden outside showing the residents their planets from SG-1's memories. Keeper, disguised as Hammond, shuts off the gate before they can go through. Chasing him, they accidentally discover the exit doors the Keeper has been trying hide from his people, and everyone exits VR. The Keeper is captured in the garden and explains he kept his people in VR because they would repeating their former mistakes ruining the garden and finally the whole world. Suddenly realizing that the people have already left the VR and are picking flowers in garden and pick flowers, the Keeper becomes fruitlessly angry. SG-1 returns to Earth promising to return and help the residents begin new lives. - Written by HiTechHiTouch Jack, Sam, Daniel and Teal'c arrive in a garden on the planet P7J-989 and soon they find the inhabitants are tied by tubes to weird machines in a dome. Out of the blue, they are hold by four machines. Jack and Teal'c awake on East Germany where they meet other soldiers and Jack recalls that it was a failed mission that he had participated where soldiers died. Jack unsuccessfully tries to take the correct actions to save the soldiers and the event happens several times. Meanwhile Daniel and Sam awake in the New York Museum of Art and they witness the accident that killed Daniel's parents. Daniel unsuccessfully tries to save them. Soon they are visited by the Keeper, who tells that they are attached to the machines and they have the change to fix the past in that simulation. What are the intentions of the Keeper to use their memories in the virtual reality?
Stargate SG-1
A Matter Of Time
S 2 | Ep 16 | 1999/01/29 |
TV Series Episode | 43 min TV-14 | |
ACT ADV DRA SF | USA |
SG10 are on a planet when one of the binary stars becomes a black hole. They try to escape by dialing Earth, but fail to get back. The SGC sends a probe and sees the black hole, but then they find they cannot disengage the wormhole and the gravitational effects are starting to effect Earth. SG-10 is trapped on a planet where a star has imploded creating a black hole. The time warp created by the astronomical event causes time on the planet to move very slowly in comparison with those away from black hole, though for the SG-10 team time would seem to be going forward normally. With the Stargate at the command center open, there is some slim hope that the men could escape but when it seems hopeless, their attempt to close the portal is unsuccessful. As as result, the gravitational effect of the wormhole begins to affect time and space on Earth, now restricted to the command center but spreading and over time, it will affect all of the Earth.
Stargate SG-1
1969
S 2 | Ep 21 | 1999/03/05 |
TV Series Episode | 60 min TV-14 | |
ACT ADV SF |
A solar flare sends SG-1 back in time thirty years to 1969. Captured by military police at Cheyenne Mountain, they escape with the help of a young Hammond and then must find the Stargate so they can return to the present. Wikipedia: A solar flare occurring during SG-1's travel through the stargate sends the team back in time to 1969.
Stargate SG-1
Window of Opportunity
S 4 | Ep 6 | 2000/08/04 |
TV Series Episode | 60 min TV-14 | |
ACT ADV SF |
Col. O'Neill and Teal'c realize they and their friends are trapped in a time loop. Wikipedia: After an encounter with an Ancient time device, Colonel O'Neill and Teal'c get trapped in a time loop that only they know about.
Stargate SG-1
2010
S 4 | Ep 16 | 2001/01/12 |
TV Series Episode | 60 min TV-14 | |
ACT ADV SF |
In 2010, Robert Kinsey is president of a brave new world since he concluded the alliance with the Aschen, a race discovered by SG-1 which lets humanity enjoy its far advanced science and technology, including a vaccine against aging. Sam is now a civilian scientist, married to ambassador Joe Faxon, whose only worry is failing to get pregnant. When she double-checks the Ashen doctor Mollem's computer with Dr. Fraser, who felt superfluous given superior medicine, they discover human fertility is down 90% worldwide in three years. Sam, Daniel and Teal'c turn to retired general Jack, who always warned against handing over technological control, for a daring plan to turn the clock back like general Hammond did once, sending a message to their past with the exact time of a solar flare, which Sam can calculate using the Ashen computer. Only one ingredient is out of their reach: the GDO device to control the Stargate's iris, which is in the White House. Sam implores her husband Joe to steal it, but he has a secret as well as sincere objections...///// Wikipedia: SG-1 sends a note through the stargate to the year 2000 in an attempt to prevent Earth from meeting with a malevolent race.
Stargate SG-1
2001
S 5 | Ep 10 | 2001/08/03 |
TV Series Episode | 60 min TV-14 | |
ACT ADV SF |
SG-1 makes contact with the Aschen, unaware of that their homeworld is one they were warned previously from the future to be considered off-limits. (Continuation of "2010" plot)
Stargate SG-1
Prophecy
S 6 | Ep 21 | 2003/03/14 |
TV Series Episode | 60 min TV-14 | |
ACT ADV SF |
On a routine mission, SG-1 encounters a civilization desperate to be freed from the clutches of a Goa'uld. While on the planet, Jonas falls ill and is suspended from active duty. His mysterious illness is diagnosed as a brain tumor but gives him the unbelievable ability to glimpse the future, a future where O'Neill and SG-1 are walking into a trap!
Stargate SG-1
Avatar
S 8 | Ep 6 | 2004/08/13 |
TV Series Episode | 44 min TV-14 | |
ACT ADV DRA SF | USA |
Dr. Lee is adapting a virtual reality chair for use as a training device. Teal'c thinks its current scenario is all too easy and agrees to work with them to make it more realistic. He enters the game scenario and is quickly "killed" at which point the chair shocks him. Lee says it must be part of its basic construct. As the scenario resets - it's an invasion of SGC by Goa'uld - Teal'c is repeatedly killed and shocked putting him in danger. The computer program is set up to learn after each scenario and the challenge for Teal'c increases at every turn. Daniel volunteers to enter the game as well to see if together they can find a way out. Dr. Lee and his team have modified one of the virtual reality chairs last seen in "The Gamekeeper" to host a combat simulation for training Stargate personnel. After claiming the simulation isn't realistic, Teal'c agrees to help the scientists refine it. Inside, he faces steadily mounting hazards. Worse, his own ego prevents him from leaving until the last Goa'uld is destroyed. Each time he dies in the scenario, the chair shocks him. Teal'c must find a way past the barriers of his own mind to escape before the virtual deaths sum to real fatality.
Stargate SG-1
It's Good To Be King
S 8 | Ep 13 | 2005/01/04 |
TV Series Episode | 60 min TV-14 | |
ACT ADV SF |
SG-1 is sent to warn Harry Maybourne that the goa'uld System Lord Ares is coming to the planet where he was banished, and in the process they find what may be an Ancient time machine.